Who we are…
Library Arcade™ is the premier gaming platform built exclusively for libraries. We design, develop, and publish innovative games that align seamlessly with the core missions of modern library systems. Powered by a visionary group of librarians, we are committed to delivering the next generation of meaningful, educational, and engaging gaming experiences to young patrons. Our team has developed an exciting line of games that allow readers to interact with their favorite books in entirely new and interesting ways. By bridging the gap between physical collections and digital engagement, we are introducing a brand-new era of interactive programming.

Our Latest Innovation
The Library Cube Challenge is a first-of-its-kind, hybrid reading and gaming adventure designed to bridge the gap between digital engagement and the library’s physical collection. Now, patrons don’t have to choose between digital gaming and physical books. Instead, they can use their library books to navigate immersive, 3D book-trivia mazes.
The Challenge invites youth and teens (ages 9–17) to become ‘Library Maze Runners.’ To conquer five massive 3D Trivia Maze Cubes, Maze Runners must read from a curated list of staff-selected books and use key story details to unlock question gates as they navigate unique and challenging maze terrains.
If your library is ready to gamify summer programming and captivate a whole new generation of readers, apply for our Summer Library Cube Challenge Cohort!
Our Core Values
At Library Arcade™, every game we build and every line of code we write is guided by four foundational beliefs:
- Literacy Through Play: We believe that gaming should never replace reading; instead, it should act as a powerful catalyst for it. Our games are designed to drive patrons right back to your physical shelves.
- Librarian-Led Innovation: We build software for librarians, by librarians. Because our leadership team comes from library and educational backgrounds, we design tools that respect your time, simplify your workflows, and solve your real-world engagement challenges.
- Information Literacy & Strategy: We don’t build mindless distractions. Our interactive 3D environments challenge youth to use critical thinking, text-based evidence, and strategic problem-solving to succeed.
- Community-Centered Design: Libraries are the heart of their communities. We build safe, inclusive digital spaces that capture the imaginations of kids, tweens, and teens, helping you turn reluctant readers into lifelong library users.


Leadership & Expertise
Dr. Terrance Newell, Executive Editor
Library Arcade™ is designed, programmed, and published by a dedicated group of innovators led by Dr. Terrance Newell. Dr. Newell is deeply passionate about the intersection of reading, gaming, and information literacy. Over the past 20 years, Dr. Newell has built a diverse career serving as a K-12 teacher, library director, university professor, and videogame designer. A recognized thought leader in the space, he has written extensively about the educational potential of learning games within librarianship. Under his expert guidance, Library Arcade is taking a leading position in helping libraries worldwide promote literature through the power of play.
Library Arcade™ is proudly headquartered in Milwaukee, Wisconsin.
Library Arcade, the Library Arcade Game Development Studio, and SimUnar (an elite EdTech studio) operate as imprints of the Newell Consulting Group, LLC. This robust educational foundation ensures that all of our software meets the highest standards of learning design, safety, and engagement.
Contact Us
Feel free to send us questions that you have about Library Arcade™ subscriptions, and we will give you the information you need. Or, request a consultation to speak with a representative.